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Overview:
Make fun games for any platform using C++, combined with one of the most popular open source frameworks in the world.
Learn to build multi-device games in simple, easy steps, letting the framework do all the heavy lifting Spice things up in your games with easy to apply animations, particle effects, and physics simulation Quickly implement and test your own gameplay ideas, with an eye for optimization and portability Enjoy building the games as much as you will enjoy playing them
What you will learn from this book:
- Make your games look cooler with particle effects
- Create place holder sprites to quickly test your game ideas
- Load external data into your games
- Build game menus and tutorials
- Implement game-wide events with notifications
- Create a dash game with a textured terrain
- Build a Box2D puzzle game with multiple levels
- Create a hybrid iOS and Android project
Updated keys
Enjoy!!!